Quantum Surge wrote:Also the backpack from Jetfire helps complete the red pylons of G1 Starscream.
Jelze Bunnycat wrote:Everyone is transforming the CW Dead End mold in Arm Mode wrong
I usually see the arms in Arm Mode flush against the body, while the Instructions (does anyone even read those for simple transformations nowadays?) show them out like in Robot Mode, at an angle against the abdomen seemingly resting there. Emphasis on "seemingly", as they do lock in place there:
Transformers Generations Combiner Wars Dead End Gallery
If you look closely you see angled slots on the car roof, that's where they go.
:EDIT: And Drag Strip has slots on his hips that the shoulder pylon hook into. Huh.
Everyone who only used their Menasor as a static display, you mean.D-Maximal_Primal wrote:Everyone saw how it was supposed to be transformed, but everyone also realized it wasn't necessary and kinda sucked, so they ignored it.
ZeldaTheSwordsman wrote:Everyone who only used their Menasor as a static display, you mean.D-Maximal_Primal wrote:Everyone saw how it was supposed to be transformed, but everyone also realized it wasn't necessary and kinda sucked, so they ignored it.
If you're going to play with him and move his arms, it absolutely is necessary to do that with the Dead End mold's arms because if they're left tucked in a la car mode they cause clearance issues when using the outward motion of the shoulders.
*shrug* It helped with my Smokescreen-turned-WildriderD-Maximal_Primal wrote:ZeldaTheSwordsman wrote:Everyone who only used their Menasor as a static display, you mean.D-Maximal_Primal wrote:Everyone saw how it was supposed to be transformed, but everyone also realized it wasn't necessary and kinda sucked, so they ignored it.
If you're going to play with him and move his arms, it absolutely is necessary to do that with the Dead End mold's arms because if they're left tucked in a la car mode they cause clearance issues when using the outward motion of the shoulders.
I have only once transformed my Dead End that way, it was ugly, and it still hit Motormaster, so the result was not a positive one. It's why every use of that mold I have stays mistransformed
ZeldaTheSwordsman wrote:*shrug* It helped with my Smokescreen-turned-WildriderD-Maximal_Primal wrote:ZeldaTheSwordsman wrote:Everyone who only used their Menasor as a static display, you mean.D-Maximal_Primal wrote:Everyone saw how it was supposed to be transformed, but everyone also realized it wasn't necessary and kinda sucked, so they ignored it.
If you're going to play with him and move his arms, it absolutely is necessary to do that with the Dead End mold's arms because if they're left tucked in a la car mode they cause clearance issues when using the outward motion of the shoulders.
I have only once transformed my Dead End that way, it was ugly, and it still hit Motormaster, so the result was not a positive one. It's why every use of that mold I have stays mistransformed
Jelze Bunnycat wrote:I dug up my old GF Demolishor from storage, very underrated I think...I never realized he has a mid-body swivel:
Transformers Cybertron Mudflap (Demolishor) Gallery
D-Maximal_Primal wrote:i still need to get that guy, I don't own that mold yet
MadProject wrote:through a friend on Facebook (who made the pics), just found out something about Primus toy I never knew (I think it's not mentioned neither in the instructions neither in the tfwiki).
The heels folds into his shins.
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